Loveland used to be an enchanted forest full of love and magic and rainbows. A bad witch called Society put a curse in the enchanted forest that left the forest almost drained from all magic.
A bit of magic is still left but in order to unlock all the magic the forest used to have, the secret chest must be opened.
The goal of the player is to find the closed chest and open it. As soon as the player opens the chest, the ancient rainbow magic is released and the forest will blossom again.
The above background story of the game has played a role in the design of the environment of the game. The forest which the player experiences until they reach the chest has a few clues that it is enchanted and Queer-themed however, it is somewhat lacking life. There are a few trees left in the forest. There is a pond that is almost drained, there are a couple of lions that need to be fed love in order to be appeased, and generally, there are a few queer-themed game objects but not plenty. The interactions of the player are also limited and the pathways as well. An aspect of the level design that goes hand in hand with the theme of a semi-dead enchanted queer forest called Loveland.
In other words, the whole experience of the player is a journey of understanding and engaging with the LGBTQIA+ community and in the end, become “illuminated” and eliminate Society’s (the witch) curse.