Re-Evaluation of AR game: Balloon Popper

Today I built the AR game and was playing with it on my phone. Playing and re-playing my game made me reevaluate some aspects of the game. The most important part that I would change is the setup of the pause button – this is something that hadn’t occurred to me while creating the project …

Emoji feedback in the enchanted forest

The fact that the player does not have a 2D map to have an idea of where they are headed might be confusing. The player might spend hours trying to figure out where the chest is to open it and they might be doing circles for hours. That is why I decided to give some …

3 types of audio in the enchanted forest

For the CVRPP I am adding 3 types of different audio in the experience. The first one is a soundtrack that will play as soon as the experience begins. The soundtrack will be on loop throughout the experience and on lower volume so that it does not disturb the rest of the sounds playing on …

Character Fidelity

The story “Morty and the Magic Bananas” is based on the series Rick and Morty. Both the characters and the genre of the narrative are inspired by the Cartoon Network series. More specifically, Rick and Morty is an American adult animated science fiction sitcom created by Justin Roiland and Dan Harmon for Cartoon Network’s nighttime Adult Swim programming block. The series follows the misadventures of cynical mad scientist Rick …

Why is my experience best depicted in VR? -REVISITED (post final crit feedback)

‘Morty and the Magic Bananas’ is a 360 immersive narrative based on the series Rick and Morty. It is very important to argue why this experience is best depicted in VR. A good way of doing that is by comparing it with other mediums in which it could be reproduced. Since it is just an …

Why is my experience best depicted through VR?

This is a very important question to answer not only for this experience but for every VR experience that I will hopefully design. My story is comprised of three acts. The first one is located in Morty’s house, it is night time and the general mood is depression and frustration. The second act is located …

Voiceover in CVRPP VR experience

One constructive feedback I had after the final critique was to add a voiceover in the experience for a couple of reasons. As mentioned in a previous post the whole game is a journey of engagement and understanding of the Queer community. The whole environment design has objects and assets that are symbolic and it …

VR experience – Story of Gameplay

Loveland  used to be an enchanted forest full of love and magic and rainbows. A bad witch called Society put a curse in the enchanted forest that left the forest almost drained from all magic. A bit of magic is still left but in order to unlock all the magic the forest used to have, …