CVRPP – Moodboard 1 CVRPP – Moodboard 2 CVRPP – Moodboard / Color Palette CVRPP – moodboard/assets/environment CVRPP – testing assets in unity CVRPP – testing assets in unity based on moodboard
CVRPP – Map Step 1 CVRPP – Map step 2 (terrain sample from asset store) CVRPP CVRPP – Map step 3 – trying to sculpt CVRPP – Map step 4 – trying to make my own heightmap CVRPP – Map step 4b – failed attempt of heightmap CVRPP – Map step 5 – final sculpting CVRPP – environment sculpting initialisation CVRPP – environment sculpting initialisation CVRPP – environment sculpting initialisation CVRPP – environment sculpting initialisation CVRPP – environment sculpting initialisation
for more details see captions of the photos
CVRPP Initial Hierarchy of core actions/interactions – unit 1 CVRPP- Google Poly Model CVRPP – Google Poly Models CVRPP – Google Poly Models CVRPP – Google Poly Models CVRPP – extra google poly used since the previous axe was not working properly CVRPP – trying to edit the unicorn for interaction CVRPP – trying to edit the unicorn for interaction – rigging for animation CVRPP – rigging failed so found a different solution for animation CVRPP CVRPP CVRPP CVRPP CVRPP CVRPP CVRPP
for more details see captions of the photos
CVRPP – arrow to show interaction is needed CVRPP -arrow to show interaction is needed CVRPP – arrow to show interaction is needed CVRPP – arrow to show interaction is needed CVRPP – emojis that indicate player is on a good path to finding the treasure chest
Apart from visual helpers the experience also has audio helpers